Apocalypse - magic of skyrim [pc] download






















Enai Siaion [author] 14 Jul am. The fact that there are too many frost immunes is not the problem of frost spells. I repeatedly told you this is the domain of either enemy overhauls or perk mods, and both of my perk mods fix the issue. Instead, you ignored me and botted the same post times. Pinochet 13 Jul pm. But what about the ice? Removing my comment won't make me stop asking for a buff. Enai Siaion [author] 12 Jul pm.

What armour is the cat totem summon wearing. Fingers of the Mountain is back and I'm having a nostalgia trip. Thank you. ThatJungleGaren 23 Jan pm. Share to your Steam activity feed. You play as a young, muscle-bound, horse-hung hero who survived the nuclear apocalypse. The future of humanity is in your coc… err…. This review is based on author's perspective and actual experience may differ on individual's own preferences. Gameplay is awful. In particular the Harem mechanics.

Your harem has limited slots, and you have to every week spend money on each girl every week to keep her in your harem or else she loses lust for you and leaves until you re-seduce her. Save my name, email, and website in this browser for the next time I comment. Don't have an account? Installation: 1- Extract and run. Support Developer of this game: Blog Patreon discord. Download from mega.

How to download from Mega? Direct Download. Download Compressed. Download for Mac. Download for Android. Download from Mega. Targets hit from behind take x3 damage. Incendiary Flow: Creates a molten stream as it passes near terrain, dealing 20 fire damage for 10 seconds. Scattershock: A stream of charged bolts that deal 30 damage to Health and half of that to Magicka per second. Bombardment: A steady stream of exploding projectiles that deal 50 points of damage per second.

Lightning Strike: Lightning strikes the target location, dealing 60 shock damage to Health and half to Stamina. Scorching Hands: Blasts targets in melee range, dealing 80 points of fire damage per second. Shattering Crystal: Creates a crystal of ice. Cast again to detonate the crystal for up to damage to Health and Stamina, decreasing with distance. Shock Nova: Radial shockwave that deals 40 damage to Health and Magicka.

Those along the edge take up to x2 damage. Sleet Storm: A rapid stream of ice shards that deal 60 damage to Health and Stamina per second. Apocalypse: Target is assaulted by elemental entities that appear nearby and cast x4 damage Flames, Frostbite and Sparks spells. Lasts 10 seconds. Cyclonic Rift: Creates a storm portal for 20 seconds. If two portals are active, those approaching either get warped across and take 50 shock damage to Health and Magicka.

Fingers of the Mountain: Electrifies nearby opponents for 30 seconds. When hit by a shock spell, lightning strikes for damage to Health and half of that to Magicka. Only works outdoors. Flamestrike: A storm of 24 meteoric fireballs rains down from the heavens in a line extending from the caster, each exploding for fire damage. Forbidden Sun: Giant ball of elemental fire that deals points of damage in a wide area on impact.

Targets struck lose points of Fire Resist for 4 seconds. Frozen Orb: Spinning orb that slowly travels to the target location and hovers there for 3 seconds, spraying ice spikes for frost damage to Health and Stamina. Howling Blast: Casts a jet of icy wind that deals 45 damage per second to Health and Stamina. Targets caught in the stream lose 50 points of Frost Resist. Static Dome: Shock globe that does 25 shock damage to Health and half to Magicka and reduces Shock Resist by 50 points.

Twister: Creates a tornado at the target location. A direct hit sucks up a target, dealing 40 frost damage for 10 seconds. Nearby targets take half damage.

Volcano: Creates a volcanic eruption at the target location that spits out 8 lava bombs per second for 10 seconds, each dealing 40 fire damage. Dispel Magic: Dispels all magical effects except diseases on friends and foes.

Ghostwalk: Caster is invisible for 10 seconds or until broken, then teleports back to where the spell was cast. Pale Shadow: Target enemy is attacked by its own image for 10 seconds.

It deals the same damage but has 1 Health. Backlash: Interrupts target spellcaster. If a spell is interrupted, the target is hit by their own offensive spells, while non-offensive spells are cast on you. Curse of the Silent: Drains 8 points of Magicka per second for 30 seconds or until the target successfully casts a spell. Mind Vision: See through the eyes of target creature or humanoid for 10 seconds.

Sheathe to cancel. Shared Trauma: For 10 seconds, when target creature or humanoid loses Health, the previous target loses the same amount. Thoughtsteal: Equip the spells the target has equipped. Lasts for seconds or until unequipped. Blood for Blood: Cast on a corpse, summons the anguish of its death as an avenging force to reduce the Health of the killer to 1. Compelling Whispers: Concentrate for 5 seconds to force creatures or people to fight for the caster for 60 seconds.

Evil Twin: While concentrating, manifests illusions of nearby enemies to attack them. Illusions take extra damage from attacks. Figment of Pain: Creates an immobile illusion linked to the target for 20 seconds. Damage felt by either is felt by both. Shadowbond: Caster and target gain invisibility for 20 seconds. When the invisibility is broken, the caster and target swap places. You can only have one slave at a time.

Does not work on quest characters. Mind Control: Take control of a humanoid for 30 seconds. In combat, the target will fight back when attacked. The caster cannot act, but can cast spells. Seidstone: The stone manifests illusions of nearby dead for 40 seconds.

Vanish: All nearby opponents targeting the caster or searching for the caster leave combat. Lasts 40 seconds. Hidden Cobra: Curses a target for 60 seconds. The curse reduces Health to 1 if the target leaves combat for 5 seconds. Last Word: Interrupts target spellcaster. If a spell is interrupted, any other Illusion spells cast on the target within 10 seconds last four times longer and are twice as powerful.

Magicka Void: Reduces the Health percentage of all targets to match their Magicka percentage. Mirror Entity: Control an illusion of target humanoid for 20 seconds. Spell Tome: Weave Shield. Spell Tome: Atronach Mark. Spell Tome: Banish Living. Spell Tome: Cloak of Souls. Conjure Avenging Wraith. Spell Tome: Conjure Avenging Wraith. Conjure Dremora Assassin. Spell Tome: Conjure Dremora Assassin. Conjure Dremora Berserker. Spell Tome: Conjure Dremora Berserker. Conjure Dremora Champion. Spell Tome: Conjure Dremora Champion.

Spell Tome: Conjure Dremora Churl. Conjure Dremora Honor Guard. Conjure Gateway Wraith. Spell Tome: Conjure Gateway Wraith. Spell Tome: Conjure Herne. Spell Tome: Conjure Kyrkrim.

Spell Tome: Conjure Lich. Conjure Lord of Bindings. Spell Tome: Conjure Lord of Bindings. Conjure Mirror Specter. Spell Tome: Conjure Mirror Specter. Spell Tome: Conjure Nether Lich. Spell Tome: Conjure Radac. Spell Tome: Conjure Shimmergeist. Spell Tome: Conjure Xivilai Lord. Conjure Xivilai Sorcerer. Spell Tome: Conjure Xivilai Sorcerer. Spell Tome: Consuming Power. Daedric Crescent. Spell Tome: Daedric Crescent.

Spell Tome: Daedric Mind. Spell Tome: Detonate Dead. Spell Tome: Mass Summoning. Spell Tome: Necrowitch. Spell Tome: Oathbound Guardian. Spell Tome: Power of the Master. Spell Tome: Summoning Rune. Spell Tome: Taint of Oblivion. Spell Tome: Apocalypse.



0コメント

  • 1000 / 1000